K. Yoshigami, T. Hayashi, M. Tsunoda, and H. Uwano, "How Does Gamification Work for Coding and Reviewing?," In In Proc. The 8th IEEE International Workshop on Empirical Software Engineering in Practice (IWESEP) , March 2017.
ID 146
分類 国際会議
タグ
表題 (title) How Does Gamification Work for Coding and Reviewing?
表題 (英文)
著者名 (author) Kohei Yoshigami,Taishi Hayashi,Masateru Tsunoda,Hidetake Uwano
英文著者名 (author)
編者名 (editor)
編者名 (英文)
キー (key)
書籍・会議録表題 (booktitle) In Proc. The 8th IEEE International Workshop on Empirical Software Engineering in Practice (IWESEP)
書籍・会議録表題(英文)
巻数 (volume)
号数 (number)
ページ範囲 (pages)
組織名 (organization)
出版元 (publisher)
出版元 (英文)
出版社住所 (address)
刊行月 (month) 3
出版年 (year) 2017
採択率 (acceptance)
URL
付加情報 (note) Fast Abstract
注釈 (annote)
内容梗概 (abstract)
論文電子ファイル 利用できません.
BiBTeXエントリ
@inproceedings{id146,
         title = {How does gamification work for coding and reviewing?},
        author = {Kohei Yoshigami and Taishi Hayashi and Masateru Tsunoda and Hidetake Uwano},
     booktitle = {In Proc. The 8th IEEE International Workshop on Empirical Software Engineering in Practice (IWESEP) },
         month = {3},
          year = {2017},
          note = {Fast Abstract},
}
  

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